Index: include/mapnik/font_engine_freetype.hpp
===================================================================
--- include/mapnik/font_engine_freetype.hpp	(revision 656)
+++ include/mapnik/font_engine_freetype.hpp	(working copy)
@@ -333,6 +333,7 @@
             FT_BBox bbox;   
             bbox.xMin = bbox.yMin = 32000; 
             bbox.xMax = bbox.yMax = -32000; //hmm?? 
+            std::cerr << "   New glyphs: " << path->num_nodes() << std::endl;
 	    
             for (int i = 0; i < path->num_nodes(); i++) 
             {
@@ -340,7 +341,7 @@
                 double x, y, angle;
                 
                 path->vertex(&c, &x, &y, &angle);
-//                std::clog << "   prepare_glyph: " << (unsigned char)c << "," << x << "," << y << "," << angle << std::endl;
+                std::cerr << "   prepare_glyph: " << (unsigned char)c << "," << x << "," << y << "," << angle << std::endl;
 
 
                 FT_BBox glyph_bbox; 
@@ -385,6 +386,7 @@
                 }
 		
                 // take ownership of the glyph
+                std::cerr << "   pushed_glyph: " << i << " " << (unsigned char)c << "," << x << "," << y << "," << angle << std::endl;
                 glyphs_.push_back(new glyph_t(image));
             }
 	    
@@ -396,7 +398,7 @@
             FT_Error  error;
             FT_Vector start;
             unsigned height = pixmap_.height();
-	    
+	    int i = 0;
             start.x =  static_cast<FT_Pos>(x0 * (1 << 6)); 
             start.y =  static_cast<FT_Pos>((height - y0) * (1 << 6));
 	    
@@ -407,9 +409,12 @@
             if (halo_radius_ > 0 && halo_radius_ < 256)
             {
                 //render halo 
+                i=0;
                 for ( pos = glyphs_.begin(); pos != glyphs_.end();++pos)
                 {
-	    
+                    
+                    std::cerr << "   pulling_glyph: " << i++ << std::endl;
+                    
                     FT_Glyph_Transform(pos->image,0,&start);
 	    
                     error = FT_Glyph_To_Bitmap( &(pos->image),FT_RENDER_MODE_NORMAL,0,1);
